WLAN Racing Mohamed Bechara, Rami El Mawas
Abstract | Project Definition | System Architecture | User Interface
Abstract
Guidance, navigation and control are keywords that are paving the way to new cut through in technologies revolving around manned and unmanned vehicle systems. Researching them will only push forward the process to master new horizons of control and navigation capabilities. On the other hand, taking advantage of the already established Internet realm will let you surf the wave of the neo-hybrid field which is: Guidance, Navigation and Control over IP (GNCIP).
One such illustration of GNCIP is a constantly internet plugged-in vehicle system which can be controlled remotely from any terminal that has, in its turn, access to the internet.
In this report, after defining the project and setting up its goals and motivation, we review related literature and then describe a new architecture for such systems. However, there would be some hardware and software limitations that will shape our design implementation. A user interface section will demonstrate the targeted application. Finally, a detailed schedule of tasks and project timeline will be composed along with the required budget for the project execution.
Project Definition
WLAN Racing Cars is a project in which a remote user is able to control an unmanned ground vehicle via the internet. Control is defined by the ability to move forward or backward, and steer to the right or to the left. The vehicle is equipped with a camera that captures live video which shall be streamed back to the user, in order, to ensure a real time control.
The remote user will have to install a software package on his station and then use this program as a mean to login to a car. The software package contains all the necessary libraries and programs to make video streaming and command transfer possible. From the user point of view, a graphical user interface consisting of the control keys including navigation and on-vehicle options (Lights, camera angle), live capture panel, and the gauges display (Speed, direction), will be the only means by which he/she interacts with the vehicle.
On the vehicle side, the system consists of a car frame with DC motors and most importantly an on-board laptop interfacing between the remote user commands and the real mechanical movement.
System Architecture



